Redistribution
The
VGP3 Playable Demo can be redistributed by any medium, provided that
you distribute it without profit. The VGP3 Playable Demo can be copied
and distributed only in the form of the original compressed archive in
its unaltered state. No part of the VGP3 Playable Demo can be copied or
distributed separately without permission from the Copyright holders.
Archives or software distributions that contain the VGP3 Playable Demo
original archive in any form must not be claimed to be the VGP3
Playable Demo without permission from the Copyright holders, but it
must be stated that they include the VGP3 Playable Demo as part of the
archive or software distribution.
VGP3 Playable Demo Installation
If you're reading this file, you have already unpacked
the VGP3 Playable Demo archive. Simply place the VGP3demo folder, the one that
contains this file, wherever you like on your
Hard Disk. To run the demo, double click the VirtualGP3 icon.
VGP3 Playable Demo Uninstall
Simply delete the VGP3demo folder. VGP3 doesn't span
any strange
file on your system, no other unistalling procedure is required!
Some Important Notes
1. Steering wheels.
You can play VGP3 with an analogue joystick or a steering wheel.
Connect it to your system before starting VGP3, then start the
simulator and, from the Options/Input menu, select "Joystick" as the
primary input. Click the bottom right button to configure the joystick
or wheel.
VGP3 is usually able to discover by itself how to map the steering
wheel, it may be necessary to manually configure the axis assigned to
the gas and brake pedals. First of all, if you're using a steering
wheel with separate gas and brake pedals readings you should click the
"Toggle Separate Brake" button. Then, use the "<" and ">"
buttons
to cycle through the various axis until you find the joystick/wheel
axis that correctly map the gas or brake pedal - you can discover it by
pressing the gas or brake pedal, when you find an axis that "moves" the
red bar accordingly to the pedal, this is the right axis. The red bar
should go to the maximum (right) when you press the pedal and to the
minimum (left) when you release it, if exactly the opposite is
happening click the "Invert Axis" button. When you're done, click the
bottom right button.
On some wheels Force Feedback may be too low in low turns. In that
case, you can reduce FF linearity (from the Options/Input calibration
menu) - this way VGP3 will apply a non-linear force mapping, boosting
low forces to higher intensities. If this still isn't enough, you can
increase the FF maximum strength; pay attention to the fact that values
beyond 100% will "saturate" the force, ie force will be clamped earlier
to the maximum available, thus introducing unrealistic behaviour (such
as
quick left-right oscillations) at higher speeds.
2. Screen resolutions.
VGP3 starts in standard 800x600, 16bit per pixel video mode. You can
change the resolution and color depth from the Options/Video menu.
The Windows version of VGP3 has problems with some nVidia drivers
switching monitor resolution from within the game, in that case use the
ScreenPrefs utility.
The MacOS X version of VGP3 comes with a set of
fixed "standard"
resolutions. This means that the Options/Video menu may either show you
resolutions not available to your Mac or not show different
resolutions that may be supported by your hardware.
In the latter case, you can still take advantage of your hardware
capabilities by manually modifying the "opzioni.config" file located in
the "config" folder. Open it with a text-editor, in the first lines you
can modify the resolutions that
the Options//Video menu will show you the
next time you start VGP3 again
by substituting some of the fixed resolutions by the ones supported by
your hardware.
If you select a resolution not available to your hardware, VGP3 will
fall back to standard 800x600, 16bit per pixel video mode.
3. Advanced 3d shaders.
VGP3 features some interesting 3d effects through 3d shaders. However,
depending on your hardware these effects may be simply unavailable (if
your hardware doesn't support GLSL shaders) or too slow to be useable.
For this reason, VGP3 starts up with advanced 3d shaders turned off
(compatibility mode). If you want to turn them on, enable them from the
Options/Video menu - if everything works well you can "save as default"
the new settings so that shaders will be enabled by default the next
time you play VGP3.